Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really dig the soundscape and the way you interpreted the theme. (Cover art's sick too) My critiques would be

- to use compression on dynamic parts, like the saw synth lead from 0:03-0:30 of "Expect Euphoria" as certain notes are audibly louder.

- balancing the audio throughout an entire track, In "Mood Swing" (which I think is a cool song also, some cool perc sounds in there), the drums that come in at 0:48 were quieter than the first piano part so the drop didn't feel as impactful as it could be.