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Good narrative and story aspect, and the environment reflects that well.

I suppose it would be better if the enemies have something like line of sight, to make the game truly a stealth game.

Btw I think I need to add that the tileset and characters were made by Pupkin, here is the page https://trevor-pupkin.itch.io/tech-dungeon-roguelite

Thanks.

I credited Trevor Pupkin along with everyone else in the Credits, but it's nice to have them in here in the comments too :)