The design and UI feels very cohesive--great color choice!
Well done with the story-telling; I actually felt bad when I couldn't figure out how to save a particular patient!
Well done.
Neato! We were honestly expecting the colour palette choice to be a challenge but it helped develop sprite designs much faster than usual. So if there's anything I'd attribute the cohesive design to, it's that*. And no worries about not saving anyone, the game's putting you in the shoes of victorian era doctors who didn't know what they were doing anyways XD. Thanks for playing and for the feedback, amigo!