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(1 edit) (+1)

wow thanks for a long review.

i did very much tried to keep it stylistically simple. i always tried to somewhat execute a minimalistic style (you can really notice it in most of my other solo games), but this is the first time i would say i truly like the end result.

i honestly forgot about animations, i must say im also very much a fan of squishing.

i did want to add something like doors and buttons but decided not to spend the 5 hours i had on coding and implementing them. but hey, thats a cool idea.

im not so sure abour moving things since im mostly trying to keep things static across the stages so it gives the feeling of building up over time, but i also dont see anything that really conflicts with it, i will experiment.

honestly i really didnt expect such a warm reception for this project, since i am really dissatisfied with how it turned out overall. but i will probably continue working and try not to let it fall under my usual perfectionist burn out. and who knows maybe steam release one day haha (probably not, its not that original anyways).

(+1)

No worries at all! What's great about game dev is that we each have our own strengths and when it comes to such a short timeframe, our dev styles change quite a bit! :P

I hope the jam gave you a bit of motivation to continue this project or any others you have - I look forward to your future projects! I also just realised how cool your profile picture is, I approve 👏👏👏