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I like the art and the music, and I'm aware of the time constraint, but there needs to be a step by step easing into what you're doing, I know you have to get the player all the information they need, but dumping it all at the beginning then letting the player do whatever is tough to get through, the sounds startled me at how loud they are. I ran into a bug where if there are more than one patient clicking the options only affect the first patient, then the 2nd patient can't be treated, then they die, which dismissing that is the only way to fix the issue. Great work though, congrats on getting a game finished and submitted!

Congrats on finding that bug! XD We realized that specific bug a bit late on our part and couldn't take it into account or deal with it, unfortunately :') so apologies there. In terms of the guidance, it's as you said, we got caught between a rock and a hard place when we were designing the tutorial or a way for the player to learn how to interact with the game, so the journal was more of a patch up fix than a proper solution. Really appreciate the feedback buddo and thanks for playing! :)

I don't really have anything to add to what my team mate CasterColumn already said; but did want to express my appreciation for giving our game a play =)