Heyo~!
Thanks for much for giving our game a shot! We'll look into balancing difficulty a bit more. We were concerned the game was too challenging before submitting and it looks like we may have made it waaaay too easy. The cauldron takes away experience and levels that you have accumulated overtime (impacting your total end score by making it lower). The idea we had is if you used it too much, you will eventually run out of uses because you won't have enough minimum levels and experience needed to spill it. Seems like we may need to make it more impactful of a tradeoff with each use.
Regardless, appreciate the time you spent trying our game and for the feedback!
- S. "Essay"