Interesting concept. It's just tough to juggle the core mechanic in my brain. Levels 1 and 2 were a breeze. But level 3 had so many different things going on which each required a different combination that it made it hard to balance. I was constantly flicking through trying to remember not just the combo, but which side they were on so by the time I could find the combo the lights would go out.
Thanks again for playing my game, if you'd like to check out how I made it, I just posted a dev log on YouTube: https://www.youtube.com/watch?v=_WcnHTioFSs