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Great work on this game! I really liked that you could knock over enemies by hitting them in their legs. The background art and scrolling were very nice, and the music was great! I can definitely see potential with adding crazy effects to the slingshot projectile.

Wish I could take credit for the background art and music. The funny thing about the hook mechanic is it was completely unintentional. The ball was only supposed to roll a few feet and freeze the enemies in place. I wanted the enemies to keep walking but get pulled back against the chain for a trapped effect. But the physics was really wonky and hard to dial in so I just embraced it and honestly it's my favorite part.