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I really like it.

The mute-when-not-focused settings don't work. When not focused the game does not seem to progress and it seems there is no idle-currency (like x2 time). Adding some idle-currency could make this game better for keeping it in the background.

I'd like to see some XP/Soul per second indicator. In general you could add more feedback in this regard. Like showing icons of the material one finds.

Thanks for the feedback! I'm still working out the finer details of potential offline currency.

Regarding the game not working when unfocused, this is unfortunately a limitation of the Godot Engine when it comes to web builds. It's a big reason why I stated that the game is intended to be played downloaded. When downloaded, it continues to run in the background just fine.

I understand many people don't want to just blindly download games, though, so I kept the browser version even though it has this limitation.