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I love the puzzles and the narrative, awesome job! I like how the levels progress gradually in size and complexity to give players time to understand the mechanics without feeling frustrated. 

Thank you! I heard that the jump of difficulty on the final level was a bit much but I wanted to incorporate a really complex level in this demo/prototype :D

It took a bit of head scratching, but it wasn't too bad once I figured out the key element on the bottom left :P