Hey, thanks for the feedback! We will keep your suggestions in mind for updates and future games. A couple of quick clarifying questions:
When you say upper ledges of the bridges, do you mean where the bridge connects to the landmass?
Do you dislike all the hit effects, or just when the player character is hit?
As for the shields, we did struggle a bit to come up with a way of communicating clearly that a character is blocking at the low resolution, and the little arcs was the best we came up with. If you have an idea about how to do it better, we'd love to hear it!
Thanks again for playing, and we hope you continue to enjoy the game! Cheers :)