Very charming! I like feeling like a pirate’s advisor, that was a neat idea :) The quest texts are engaging and often put a smile on my face.
I got a bit confused by how predicting the weather would actually help me. I know the quests depend on the weather, but correlating the predicted weather with what would happen in a quest was rather hard. I also didn’t quite get how the stones are supposed to be read in practice. So I went the other way and simply clicked on the choice that seemed to make the most sense in the moment. I am pleased to say that me and my ghost crew managed to get the trident in the end!
Note that I first played the game on mute on my phone. I think this is the first game this jam that actually works on a phone, so kudos for that! I then went back to play it on my laptop with sound so I could vote on that. I was surprised to find it way less playful / innocent / merry / “Monkey Island-ish” than what I imagined while first playing.
In the end, the whole thing really felt like a tiny adventure, thanks for that :)