The click sound effect is a bit much after an entire journey for sure. I do wish I had got around to that before the end of the jam.
Thanks for the review :D
The game was pretty and pretty enjoyable.
Some minor points: I do wish there was some more information about what each of the buildings did. The Houses give you more population which adds up to more gold but it wasn't clear what the tavern, and blacksmith do. Also the merchant does not seem to work for me. I have more than 10 gold and wanted to buy a mid-range weapon and nothing seemed to happen
Neat idea, I got around 23.
This is essentially a rhythm game I suppose so taking a leaf out of their book it might be nice to add a bit more anticipation around the "correct" timing to swap the magnets, the arrows in the middle are already a good step in this directions and it could be really satisfying with some extra effects when you get the timing perfect.
I had good fun playing this, the progression feels clean and the music puts you in the perfect headspace.
Minor comment: The cooldowns felt a bit on/off for me, since the cooldown doesn't matter at all for the blue and red nodes and matters a whole lot for green and pink etc. The result is that if you want to use those bigger cooldown nodes you sort of have to go all in on orange nodes