Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
  • The resource for leveling up is obtained from the Crystal Mountains on the adventure map - you received it literally in the very first training adventure, which was your quest.
  • The same mountains spawn in almost every adventure.
  • From some strong mobs like the Orc or Elf Priest, items drop that can be turned into crystals.
  • In various special points on the map, events can occur that give items that turn into crystals.
  • With a certain probability, an item that turns into crystals drops from ordinary mobs.

There's a mine and a sawmill, I don't see mountains.

I did the first of the annoying journies, got no crystals. Keep dying on the second because I can't get crystals. I'm not interested in playing these really old-style games within a game. Either make them easier to figure out and play or end them. Thanks

Hi! Thanks for the feedback. Yes, we understand that this new system may be confusing.
But there are only two of us :) We make the game as we see fit, and then you, our players, help us improve it.
Because for me, as a developer, everything is clear - and for you, as a new user, everything is unclear.
When you describe your difficulties, I look for ways to solve them or help you.

  • We will add more tutorials for all stages of the Journey
  • Increase the chance of stones appearing, give them out both in battles and in other ways
  • Changed the leveling system so that you can strengthen yourself without having stones
  • Stones only needed for strong upgrades. 
  • The very concept of inventory and spells has already changed - you will no longer have to carry spells with you, they will be part of the "spellbook" and will not be consumables.