Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I am using Godot, and I just tried switching Process Callback to physics, but I still see those jitters unfortunately :(

Hopefully I can find some other solution that will fix it, it’s probably related to issues with the Tilemap and me using pixel art.