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(+1)

So, big fan, but is Foxy not changed at all from the last version of the game? She still feels like complete RNG in the sense that I can be looking at her, flip down, flip up less than two seconds later and she's progressed a stage, it doesn't feel like looking at her frequently does literally anything, its just looking at her at the right moment, which is... impossible to tell. Feel free to tell me that its a skill issue, I just don't know what I'm doing wrong.

I have the same issue. It's even more obvious on night 6.

(+1)

She’s working as intended. 

Every time you put the camera down, she gets locked for a period of time. That could be 1 second to 16 seconds.

It can happen where you flip the camera down, delay her for a second and then she hits her movement opportunity.

Looking at her frequently simply gives you better odds that you’ll lock her or block her movement opportunity. But being able to completely stop her takes away her difficulty.

It’s quite hard to balance all the characters when they are literally based on RNG, random number generators telling them if they move forwards etc