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(+2)

Hello. Fun game.
I found lantern being a bit frustrating when trying to grapple at things.
Shadows were very helpful: you can ride them to reach places. :D I suppose that was not intended.
I jumped into game blindly and it was a bit hard to tell what it wants from me. It took awhile to understand that I have a grapple not weapon. I think a hint: Where you need to JUMP to reach higher place to have better view, is a bit misleading as you seem to get up there with grapple.
Also I got stuck under this monstrosity and could not advance further had to start over.


And it is hard to tell where you can stand or no before trying. You can stand on the right leaves but not the left while they look the same.



Overall I enjoyed the game. Well done.

Great feedback! We'll definitely make sure to be more explicit in our level layout and design to help guide the player towards a more natural understanding of the grapple mechanic and clean up some of the initial platforms in the forest area! 

The lantern mechanic is intentionally set to drop when you grapple to set up a more nuanced decision by the player of when they need to leave the safety of the lantern to reach a switch or puzzle, but I agree our presentation of that choice was left a bit unclear, we will also work to make that more explicit in future iterations! 

Thanks for taking the time to play and we hope you enjoyed the current release!