I think there were some really cool ideas in this game but their execution was flawed. I think the fighting is the best part of the game, while it is a really simple hack n' slash there are a few abilities that make the gameplay diverse. However, the dash feels awkward to control because it follows the mouse instead of where the character is facing. I found this design choice rather confusing and it makes the game harder to play, especially considering that there is an emphasis on platforming using the dahs. While the platforming is rather basic, it's still hard to land where you want. If this mechanic was polished I think the game will feel better. Overall, there is a really strong foundation for a top down action game, and with some polish it could be a really fun experience.