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(2 edits)


I want to create a game where there will be several windows, windows in the plan as if they are different programs.

Each of these windows will have a 64x64 extension, but in order for it to work on the phone (and work at all) the game extension will actually be native. Am I breaking the jam rules this way?  It will be similar to windowkill, in terms of implementation of windows (but without connecting them), and not gameplay

(+1)

i’m pretty sure you only can have 1- 64 x 64 pixel resolution screen for the entire game. that’s all you get.