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Thank you so much for your feedback! I'm planning to slow down more basic enemies and make the first waves of enemies less crowded in order to give the player more time to get stronger. I actually tried giving enemies health bar during development but it made the screen to crowded and hard to read when enemies piled up. So i thought making enemies look wounded when they are below half hp but that wasn't one of my main priorities since it would require new sprite-sheets. I hopefully add that when jam's voting is over. Thank  you for playing!