Ah shoot, Q and E don't work! >.< Sorry about that; I was playtesting on the other side of the keyboard...
Thanks so much for your input! I agree, I definitely want to find a way for controls to stay on screen; one of my friends who playtested towards the end had a similar concern, too. So I hope to add something like that after the jam, if I can.
Thinking on it, I think you might be right about the spell clearing on duck too; I might consider adding a separate button for resetting input... The wizard was supposed move randomly, and to be able to surprise sometimes, (only if they were in a certain position) but I might have to rework that, or maybe add a point where they're in the room and about to come over?
Regardless, thanks again for your input oneir0mancer, and taking time to check out my game! I appreciate it! (I can't wait to get back in there and make some changes haha)