Love the animations and style! I love tactics gams so I definitely enjoyed this. Even with bugs, I feel like this was a fun project and I enjoyed it, great job ^^
GrinnKitty
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Thanks! And yeah, a good chunk of feedback hinted that I find a way to label/remind players of the elemental keys, so that's what I'm working on implementing for an update.
I tried to accommodate by having the overall session be short (60 seconds), but outside of the game jam and building on the prototype, I think I could consider making stages/incremental introduction to elements and spells or adding/reducing difficulty.
Thank you for giving my game a go, and your feedback! Sorry I'm so late giving a response!
Thanks for playing!
Someone else mentioned not recalling the spells/elements too, so I'm already planning on adding in a permanent way to show/label the elements to press. Hopefully that helps.
^^ I'm glad you had fun with it! Once I update it, I'd love if you come back and give it a try! Thanks again!
Super fun, and super cute. xD I really loved the mix of different mechanics. Looking at it I wasn't sure how it would all come together but playing it felt smooth and fun without one part overwhelming another.
I found myself letting out an anxious breath with the MC between every round. I did struggle a bit with the board for question answers, but tbh despite my repeated failures, I too believe that barking is a respectable talent and that Fetch should have higher IGN scores.
Great job everyone!! <3
Ah shoot, Q and E don't work! >.< Sorry about that; I was playtesting on the other side of the keyboard...
Thanks so much for your input! I agree, I definitely want to find a way for controls to stay on screen; one of my friends who playtested towards the end had a similar concern, too. So I hope to add something like that after the jam, if I can.
Thinking on it, I think you might be right about the spell clearing on duck too; I might consider adding a separate button for resetting input... The wizard was supposed move randomly, and to be able to surprise sometimes, (only if they were in a certain position) but I might have to rework that, or maybe add a point where they're in the room and about to come over?
Regardless, thanks again for your input oneir0mancer, and taking time to check out my game! I appreciate it! (I can't wait to get back in there and make some changes haha)
Thanks!! Yeah, I drew everything in Clip Studio Paint! You can learn to code! Music is probably a lot like coding, in a way!
I got my start by trying to replicate mechanic from my favorite games (and failing), and following tutorials on youtube but I didn't really start learning until I took advice to rely on the documentation of what I'm coding in and google search/tutorial on an as-needed basis.
^^ Thanks for your kind words!! I'll check your game out too! I really like the art and the vibe it's got!