I like the idea, but I'm not a fan of the user interface.
The newspaper/dialogue section is just too big for the little information you can get from it.
I'm also missing a general style in your user interface. The about page, the settings page, and the main game all have different buttons and styles. I think the UX is a very important part of this game, and currently it's not the best user experience. I think a user interface that consists of panels with information would be better than the current user interface. Show the player a desktop with different app icons, each icon opens a panel in which the player can change some things (panel for the board members, panel for hiring, panel for research). This will allow your player to remove text when he's done with a certain part. This will give your UI a cleaner and less overwhelming feeling.
I played the classic and the new version, and while the new version has some new and improved features, I prefer the amount setting instead of the price setting.
I didn't see a tutorial in the classic version, but there was one in the new version. This tutorial can also use some UX improvements