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(1 edit) (+1)

I am a bit slow with controller so I didn't get to the ending, which is a skill issue on my part. The graphics are great, but I am a bit curious regarding the anomaly's appearance. 

Another thing I would like to point out is that the player could be instantly killed by the monster when exiting one of the rooms, while the game was still loading. If this game have loading zones or a life count system might make it easier, but the game's difficulty is up to you, not entirely necessary.

(+1)

Thank you for the feedback. Yes, it's an issue that you can instantly die when leaving the room if the monster is there. I didn't have enough time to implement anything that checked for that unfortunately, so for now it's a roll of the dice. Maybe soon I will add a checkpoint system that puts you back somewhere when you die, though the game is short enough you can restart without much penalty.