I saw this on Progzyy's stream and knew I had to play it for myself.
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Here's some of the things that I loved:
The character design for the shadow monsters and how they puddle up upon death
The slow difficult climb by introducing mixing colors and monsters that have multiple colors on their umbrellas.
It feels like monsters slow down a hair when they're right next to you. Whether this is the actual case or not, it gives a big bullet time feel to save your skin before losing the game.
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I unfortunately had to stop at lvl 11 because my fingers aren't quick enough on the draw for the monsters with 6 colors. If that's because of my own skills I get it, but if others are also having a considerably difficult maybe have those monsters be bigger and approach at a slower pace? Regardless, great game!