A really simple idea with almost flawless execution!
I died on night 11, but that might be because I only chose movement speed buffs in the first 9 rounds, because I didn't realise customers got impatient because the bar was full. The movement, placing drinks, going back and forward was addictive enough to make me keep playing. I did personally miss an element of strategy, like playing a game of basic uno, I had decisions but they felt really clear on what the best choice was. I do encourage everyone to try this! The art is cute, the music is great, really beginner friendly gameplay.
A final positive note is the dog, great mascot, we love Otis. Final negative note is that Otis just has to sit there every round (but maybe that's the surprise at lvl 12 I couldn't reach). Otis could be a really cool gameplay element, like walking around, getting pet and calming customers down if you upgrade him. Maybe press a button and Otis goes shadow jutsu and duplicates so you have multiple Otis's calming people down. Maybe Otis brings around free samples.
Anyway, great project, thanks for the game :)
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This is some awesome feedback, thank you for taking the time!
After the positive response to this, we're thinking about taking the game for a full release, so we've started a Blood X Thirsty Discord Server to get feedback from people who have played the game, and share what we're working on! We'd love to have you join us!
Thanks for playing, and I'm glad you enjoyed it!
- SwAAn