thank you for these suggestions! Audio is definitely not my forté :)
did you playtest the browser version?
The browser game is very experimental and very laggy right now; I wrote it for native windows. The lag also explains the UI not working properly (there are frame count based delays which do work on 60 fps but not on 20 or 15 ... 😅) ..
And you guessed right on the gamepad (was aiming for local coop multiplayer)