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Thanks for the review. I'll keep the idea about skipping the tutorial in mind once the jam's voting period is over. About the targeting, originally it was going to use a movable crosshair but I thought it might cause confusion due to the camera angles and be time-consuming to implement, so I went for a simpler solution.

Glad to know that the creatures did their job of being spooky (I don't know if by "their background" you mean the stuff said in game or you realized what these things are actually based on).