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Thanks for the reply. Much appreciated.  For a potential example, take a look at Kath_GameOver.js. from McKathlin on forums.rpgmakerweb.com

Thanks for the reference, though it appears that plugin also works by giving you the option to run a common event when a battle is lost, which is something you can already do via [CGMZ] Battle Result Events, unless I am missing something?

You were correct that I was trying to solve a pre-game over (death state) and game over scene replacement from the map scene.    I already had an event running at HP = 1, and desired to run a defeat event (fade and ME) which I evented then a  replacement game over scene with video.   It was the game over replacement video from map scene I could not do.  Your plugins have worked flawlessly and just wanted to offer the suggestion to continue to integrate your plugins in my projects. Thanks again for the replies and the constant work and improvements. Well done!