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(1 edit)

Doing a quick findall in the files the only place i see 'plains' listed is your outskirtsarray in expansion.gd where you define it as 

Line 77: var outskirtsarray = ['wimbornoutskirts','forest','plains','gornoutskirts','amberguardforest','frostfordoutskirts','shaliq','umbra']

otherwise it exists nowhere else in your code or in the main game code. So must be migrating from there to globals.state.offscreennpcs somehow.

And that's what I appreciates about ya! I definitely missed that and think I figured out how it was traveling to NPC codes now. Thanks!