I liked the setting of the game, the main menu is also cool, however some levels were hard with no indication on where the shards are so I kept dying. Good job!
Thanks for the feedback. The shards were supposed to be scattered with no clues, the idea was you can pick them up one by one (returning to the door after each one which saves your progress). However we wanted to add arrows to warn you about lasers if you are mooving fast but ran out of time.