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Geist Heist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.545 | 3.545 |
Theme Implementation | #11 | 3.818 | 3.818 |
Fun Factor | #12 | 3.364 | 3.364 |
Overall | #16 | 3.303 | 3.303 |
Gameplay | #21 | 3.000 | 3.000 |
Visuals | #26 | 3.364 | 3.364 |
Special Object Implementation | #30 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
A ghost is constantly at your heels, behind you, and you collect shards of glasses to uncover the dark truth.
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Comments
Really like the theme and style of the game, however the physics felt a little weird. Like you were sliding on ice or something. Cought me off guard the first time.
I liked the setting of the game, the main menu is also cool, however some levels were hard with no indication on where the shards are so I kept dying. Good job!
Thanks for the feedback. The shards were supposed to be scattered with no clues, the idea was you can pick them up one by one (returning to the door after each one which saves your progress). However we wanted to add arrows to warn you about lasers if you are mooving fast but ran out of time.
Playing your game really made me realize how much I suck at platformers lmao. I'm going to come back tomorrow, when I'm less tired to try and beat this again! The little monster is so speedy, really gives you the sense of panic to go faster! and I lost count how many times the little monster made me jump into the electrical barbed wire haha.
Really cool game though
Thank you for the feedback, when comes to the difficulty it is pretty hard (some sectors maybe even unbeatable). We unfortunately didn't have to do a thorough playtest. But good luck 🤞 and have fun.
music is dope
Thank you, it was made by Sawaso.
I loved accelerators in level B! It is so fun!
There strange behavior if you press jump on jump pad - you have lower jump. So you should avoid jumping when using jumppads.
Also - there is no enemy in level C.
Thanks a lot for the feedback. :) I am glad you liked the game. In sector C we messed up the spawn postion xd, so that is why the enemy did not spawn. And we did not realize the issue with jump pads so thank you.