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The visual and  sound design are top-notch. The hand drawn style is simply beautiful.

This is something that often gets overlooked, but I absolutly love the game name.


 The only real criticism I have is that the controls are a bit funky and the character switch should be one button instead of 2. Also the dialogue box displays A as the switch button for some reason, so I thought the switch happens when you look left/right. 

I think other people mentioned this too, but the monster is a bit slow. I had a similar problem in my game, but it can easily be fixed just by making the monster faster when It's far away from the player.

That's all from me and congratulation for making a great game.

Thank you so much for the kind words we really appreciate it :)

About the monster being too slow, the switching character that should be on one input I agree we should change this ! Also i should make more clearer for the dialog box if you understood something else it should be adapted
And you saied that controls are a bit funky and to be honest i really wanna know more about what you mean by "funky control" ?  I personally took times to make fluid and engaging character movement so do you mean control in term of inputs (having 2 buttons that could be one) or the character movement ?

Anyway thank you for the answer !

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That's mainly what I meant. 

The physics are fluid and nice, just the buttons could be remapped in a better way. 

I suggest E to switch characters and Q to open doors (at the end).

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Ok that make really sense indeed thank you for having cleared this point it helps :) !

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No problem.