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Thank you so much for the kind words we really appreciate it :)

About the monster being too slow, the switching character that should be on one input I agree we should change this ! Also i should make more clearer for the dialog box if you understood something else it should be adapted
And you saied that controls are a bit funky and to be honest i really wanna know more about what you mean by "funky control" ?  I personally took times to make fluid and engaging character movement so do you mean control in term of inputs (having 2 buttons that could be one) or the character movement ?

Anyway thank you for the answer !

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That's mainly what I meant. 

The physics are fluid and nice, just the buttons could be remapped in a better way. 

I suggest E to switch characters and Q to open doors (at the end).

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Ok that make really sense indeed thank you for having cleared this point it helps :) !

(+1)

No problem.