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Well that definitely fits the context and the vibe of AC, congrats :-D
Your composition is very interesting, it keeps taking different turn and switching its creative mood - while still keeping a coherent direction overall, which is not an easy thing to pull off, and you did it splendidly (I really hear and feel the Nintendo composition influences there hehe).

Your mix is great as well, considering the amount of instruments and the arrangement of your song, that's pretty amazing - except for your flute/woodwind instrument which I feel always comes in a bit too hot/loud but that's a matter of personal taste.

I've actually listened to your track 3 times already, because I'm having a great time breaking it down and analysing it, where does your theme leave to come back, and which instrument takes it back. Very entertaining piece to listen to !

Overall a champion composition and submission - but I wonder if the complexity of the track paired with the length of it wouldn't actually take the player out of vibe or at least affect the "sunny beach" colour of things (for example, most of the complex Nintendo tracks for this kind of games are usually quite short, so it's easily loopable and doesn't become overwhelming for the player to listen to - and to stay catchy).

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Woww, thank you for the kind words and feedback here!! I'm very honored you'd analyze my music, that's honestly so cool for me lol! So glad to hear on coherence and the mix too, def worked on that.

No yea, it's great point on length/complexity, I'd definitely agree. Esp 2:20+ was a big limit test. 'Taking out of the vibe' is a helpful framing for me to think about how to balance variation effectively. And very helpful tip about complex Nintendo tracks!

Thanks again for engaging with this, really means a lot!!