The lag caught me by surprise since I did similar size maps for another project I uploaded on here. And I tested it before I uploaded. I think I uploaded a version in which the terrain was duplicated, which would mess up the ai on the map 😓. I will probably upload an exe version of this project with the fixes once the jam ends. The desktop version is just superior in graphics, performance, and would include a tutorial and give the best player experience. Anyways, I'm happy you played it and enjoyed the cinematics it was my favorite part to work on :)