Cons
- Concerning the level design i got mixed feelings on the dificulty/intensity curve => middle of the level seemed to be the climax of the game and got easierafterwards, I think it is due to the ghost i got too much challenging in the middle of the game with the platform sequences that made him hard to avoid
- When you die and respawn, if you were far enough in the advencment you have to wait the ghost to come back otherwise there is biggest chance he will kill the player as he take adavantage of being in the direction you have to go if you use glasses before his arrival. Maybe it would be better to make it teleportin with you behind you on the spawner to avoid those unecessary waiting time
- Tutorial section aren't really clear for me => "Field cancel this out" I didn't understood it was referencing the precedent tutorial text i skipped so i did not understanded and so i got frustating by not knowing i wasnt able to fly in those zones. Sign like this shouldn't be ambigious. Also the tutorial that say "warning to the ghost" is avoidable so i did not understand directly why when i used glasses the ghost started to kill me. Also the text "warning to the ghost" is may be not clear enough => Warning hwow ? why ? when ? This isn't clear.
- For no reason i got the music stop playing
Pros:
- Checkpoint is really appreciated in such a long level, and their pacing are well balanced to not make you frustrated but not bored as well to make the game too much easy
- Visual are pretty basic on my opinion but the VFX and animations, that are even present on small details, make the game more organic and visually interesting. Nice glasses effect and you even made a final animation on the end of the level that's good !
- Platforming and flying movement were satisfying ! It was offering a diversity of movement feeling easy to handle when switching to both movement mode. I found the flying movement more satisfying than the walking movement
- The music and SFX, without being a masterpiece, were right on the tone of the experience you wanna share with this game so that's good
Conclusion :
A nice and funny platformer that fit the theme and the special object implementation ! Exepted some tutorial and a difficulty curves i personaly struggled with, i think there is an interesting experience to discover ! A solid take in this jam for sure !