Thanks for the detailed criticism.
I had to give short messages, because of the small size of the dialogue box. Yes, I could have made them bigger, therefore more text would fit in.
The "Beware the phantom sign" is supposed to be mysterious, until you figure out that he becomes a threat with the goggles on.
Can I ask whether you were playing the downloadable or web version?
Godot (the game engine I used) has many problems with web exports incuding non functional post-processing effects and music cutting out, which you mentioned.
If you played the web version, it is sadly not a thing I can manipulate.