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Very clever use of the theme to use as constraints for a racing game, great job. I was really bad though and three laps was a lot! Hope someone comes along with a worse score than me.

Thanks! I actually don't feel as though that's too bad a time for a first attempt: the cars' turn speed is set to allow for pretty much whizzing around corners at full throttle, but the flipside of that is that it's quite fiddly to angle them exactly the way you want (especially when starting out).

If I expand this I'd like to offer more options. A one-lap practice run would be simple enough to set up, and would be especially handy if I added multiple tracks.

Haha yeah. I was really happy that the car corrected course when hitting the sides, that was a good touch.

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I did consider having friction penalise players for constantly scraping along the sides (which might even be a small factor already), but when I was testing I found that was pretty much inevitable anyway. Also I feel as though it would be frustrating to hit the right wall and then have to either crawl along it slowly or do almost a full spin to get away from the thing.