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Thanks for taking the time to leave so much feedback, you bring up things that I haven't seen from anyone else yet.

The minimap stands out to me, you've definitely got a point about how vague it is, maybe adding a skull to the spot where the rift is would communicate better that's the spot where bad guys are coming from.

I'm glad you liked our game, we poured a lot attention into filling the interactions with as many small details as possible!

The coolest thing about this game to develop, is that even though I programmed every bullets behaviour I still don't know the best combos, and I still get surprised every now and then when I fat finger a new bullet and go "woah what was that".

(+2)

The fact that you are able to build a system where the combinations work with each other without being specifically programmed for that function is insane to me.