THAT WAS REALLY COOL. I LOVE the style of the game and while camera rotating with keys felt a bit off at first it fits well with the game. the puzzles are great and the concept is very creative, it reminded me of the 'Superliminal' as that game is all about perspectives. Awesome stuff overall, would love to see more of it
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Hey, thanks! We did the key based rotating initially because we were worried that full freelook might limit some of the puzzles we could design (though we didn't really end up having any that mattered for this). We are planning to probably add more levels and mechanics in the future so we will post anything new here.