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(+1)

Chill little puzzle game; reminded me of Witch Hand. In the spirit of Witch Hand, I could see this game growing into something more, with many more recipes, peppers, combinations, and a bit more countertop space (I really didn’t want to burn the letters and didn’t try to put them in the basket).

The most challenging part was me being a stubborn dummy who refused to read any of the help text for the first 20 minutes. That, and remembering what I had planted out and needed to pollinate after the sun went down.

Everything being a physics object was charming, especially when you send a pepper flying and it hits the power button on the radio.

I had a great time. Well done!

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Thank you so much for the feedback and I’m so happy that you had a good time with it, it really does mean a lot <3

It was definitely in the interest of time that some of those issues weren’t ironed out. Like having an indicator of what was planted, or a more organic guided tutorial. And frankly burning the letters was a simple and quick solution over figuring out an elegant storage solution haha.

Still, I’m happy with how it turned out and I’m glad you feel the same! I don’t think it’ll win the jam but any response like this is a win for me <3