I am currently drafting a standard NPC pack for the 48pro series. Other action drawings will have to be postponed until the NPC package is accomplished.
If you really create attack motions, I will change all the concepts of character design and produce the final result. I’m currently planning a medieval-themed mobile game, and I’d like to show it to you. Because our work is too cute and rhythmic.
It's not that I lack attack animations; rather, I'm not yet market-ready. Currently, the priority lies in completing the NPC package to finalize the entire 48PRO, which has postponed the modification of the attack animation.