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(+2)

hi dev.

ive finished the game and i really like it. i have some questions, i hope you can answer:


1.) what exactly do the guilt bar represent? mybe you can explain it to me?

=> depending on the level ofthe guilt bar, will it be responsible for certain events in the future? e.g. will a full guilt bar lead to an bad end OR will it lead to an automatically confession of MC?


2.) i personal was a little confused what the percentage of each skill means. to clarify: if i have 10% in a stat, does that mean MC is bad in that skill or is MC considered professional in each skill and each percentage number means she is getting more skilled? i hope you undertand what i mean ;)

3.) at the end of the version i checked the "final" stats i had with my companions and was wondering: if i choose the romance option with a character, that would mean that i "loose" the options that would increase the friendship bar. does this mean i can end up with high romance but low friendship? will there be an option (maybe when the relationship becomes official) that the friendship bar automaticly increases?

=> in my playthrough i had gabriel at 40% friendship (i think it said something about "he is your good friend" or somehting like that) and i only chose the friendly options; while i decided to romance lyth (chose mostly romance options and being friendly to him) and in the end only had 27% friendship.



again, really like your game, thank you for your game.

(+2)

Thank you for reading and I'm sorry for the confusion! All of these things are going through refinements or will be replaced with new systems, so I wouldn't worry about them right now.

(+4)

hi. thank you for your answer.

no problem. i only got confused, because i was so invested in the game, so its kind of a compliment ;)


one small question: do you have a fixed update-release schedule or is it more like "its done when its done"?