You made a mistake and didn't read the description correctly. I described it as "MSX/SG-1000 inspired", so that's why it's not an exact replica of a game for those systems.
Yes, I read the description. I think that even a game that's inspired by a system that couldn't do smooth scrolling and where the tile-based scrolling is a very notable quirk of that system, should try to replicate this quirk.