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The art and the animations are really good! I love how the hide mechanic feels, and I hate the jump feeling just as much! I think for an action stealth platformer the controls could feel a bit more snappy. 

I got 18 scraps and was just running around (I later found out exiting the level was a mechanic). Maybe a tutorial or a bit more explanation could have helped!

Besides that, pretty good project. I ran well, only had 1 game breaking bug: If you jump and search a trashcan and then fall down, you're stuck in the animation without completing it and have to restart


GG

Thank you so much for playing! I ran out of time trying to make everything clear, and if I do a jam again, I'll submit something working way earlier so I can start getting feedback on what is clear to people and what isn't. Definitely going to put in a tutorial level that lets you try all the mechanics out without worrying about dying or losing progress, I'm not sure what you mean about the jump, what did you hate about it? What do you mean by more snappy? Thanks again

Oh it's wayyy too floaty and it's not really clear how high it is/how far you can jump. Compared to how instant you can start to hide, the jump has a really big startup. Might just be preference :)