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(1 edit) (+1)

Such a creative game for a tower defense game! This seems like the most basic thing you could do with this concept, so it seems like it's such a nice base to keep improving upon. The controls felt a bit clunky (idk if you can move the towers, I wasn't able too), but you really should. There  should also be a way to see everything at the same time, like a minimap, or give warning icons to where ghosts spawn. 


But polish aside, unique and creative and thinking outside the box, that's the best way to describe this!

Nice one :) 

Oh and please don't add a volume slider if the music is so quiet, I couldn't even hear it xd 

Thank you! Yeah, there's a ton of room to expand on this! Agreed with the controls, and there's probably some clunkiness from lag too which I want to fix post-jam, but yeah you can't move the towers so no worries there (they're permanent for now, might have something in the future for moving/removing them). And yeah, agreed on more warning/seeing everything at once--I need to test some different ideas for this and figure out what works well, something interesting to work on for sure :)

Sorry the music is quiet haha! It was something I didn't spend too much time on so I erred way too much on making it quiet :p

Thanks again for playing!