I enjoyed playing this game! Definitely hard for me, so took me a long time to make any progress. The visuals and game mechanics are cool!
Here's some feedback if y'all expand on this:
- Like I (and others) have said: the game feels really hard. I think I died in the first battle, and then when I respawned I kept dying to the biter and spider, like tons of times. I think I was just super bad at avoiding the biter's attacks. I pushed through it, but yeah the biter felt super hard for a first enemy.
- I think some of the UI feels a little hard to get through, especially gain the ability to apply a bunch of effects to spells. If I just want to apply one effect to one spell it feels like a lot of menus to go through, so that doesn't really feel great right now.
- The knight battle is interesting, didn't know about it until I read the other comment so I went back to check it out. Not sure if you intentionally made it a 'secret' boss or something, or if you intended on people to always get to it for like story reasons. Another suggestion I might have if you do want the game to be very hard overall and want to 'guarantee' they get to the knight--maybe you can do one of those things in RPGs where your character starts out at a crazy high level but gets 'reset' to level 1 at the end of the opening sequence. A good way of showcasing where you might end up, if that makes sense? And basically after that first set of battles where you're back at level 1 you go back to more of a tutorial area, or something. Just a random idea--in any case I would say that it's very easy right now to miss the knight.
- I really liked the messages when you use the item menu :)
Overall, great job!