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(+1)

The game play is good.

Just there isn't coyote and buffer jum (Adding that can help a lot).

Also the art need to be improved.

You need to make the player know if thats background/forgound art or a platform you can stand on.

You could do like, outline is a platform, no outline is background/forgound.

Or diffrent lighting.

Keep working on you skills, and good luck!

Thanks for the feedback! I hadnt heard of coyote time or jump buffering before but I'll definitely consider adding it. I have been working on a post-Jam version and I've done my best creating new sprites for everything that hopefully look better. I'm not the best with design but when the new version is released, feel free to review it and let me know what I can do. Thanks :)

(+1)

This video talks about it.

This was quite helpful, I've just uploaded a post-jam version with a ton of changes. Let me know if I did the coyote time and jump buffering correctly. Thanks!

(1 edit) (+1)

Cool I played it and it fell more great!
It's just the art need's improvent.
What I meant by is the platformers, I am somtimes confused if that is a platform or not.
Oh and how about we chat in discord.
My name in discord: WayneGameDev

hiya, not sure if you still wanted to chat but I did try adding you a while ago but I might've done something wrong idk. But anyways, my username is Toasty7445