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Kicked the corruptions butt! Very unique concept didn't really figure out where the rocks would be useful tho. Only complaint is that the map is very big and it takes a lot of time to win. But the gameplay was very addicting!
Thanks for playing and for the feedback.
At first I wanted to allow the player to place multiple cells each turn and I had other mechanics in mind with more evolutions and more conditions that would require the player to wait some time until things evolve so the rock was here to make a wall slowing the decay.
But I didn't know how to show everything properly (my art skills are... limited) and I didn't have the time to make everything so I shrank the scope of game to something smaller that I can release in time.